this post was submitted on 12 Dec 2024
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I kind of love the early game. If I see a particularly difficult room, usually it's a treasure room and you can back out or take the challenge. The two real objectives are get gold or kill a boss.
RL2 feels a lot bigger and more dependent on longer marathon runs and more strategic builds. For me it's still a lot of fun, but not nearly the same cozy feel. Plus there are other challenges that seem mandatory for progression. Having said that, I have not touched the difficulty sliders.