this post was submitted on 06 Dec 2024
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Gaming

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Any of you feel like we've become so fixated on graphics and perfomance to the point where the actual game part of a video game is often overlooked, or at least underemphasized? I don't know about the rest of you, but all I come across on social media regarding gaming is about resolution, ray tracing, DLSS/FSR, frame rates, frame time, CPU and GPU untilization, and all of that stuff, and I'm honestly sick of it! I mean performance markers have always been discussed when it comes to PC gaming, but now even console gaming is getting this treatment! Don't you miss the days when you just installed the game and just played it? I know I do. What do you think?

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[–] [email protected] 3 points 2 weeks ago (1 children)

I feel it's a bit like any hobby. You'd see casual film enjoyers and then those who refuse to watch unless it's a bluray on their 4k Dolby Vision TV with 1000 nits OLED brightness. There are some who just enjoy listening to music on their airpod knockoffs by streaming on YouTube music and then there are those who buy $500 headphones with high quality gold plated aux wire and a custom DAC and use some obscure format to really enjoy music. There are some who enjoy team sports and then there are those who know personal routine of each player and the wetness of the grass or the year of the ball's manufacturing and its impact on throw.

It's a spectrum.

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Stalker 2 had bugs on launch yet it easily sold 1 million copies. Black Myth Wukong uses frame gen to achieve 60 fps on PS5 and otherwise it locks to 45 fps, yet it has broken all records. Elden Ring is still a stuttery mess on PC and barely hits 60 fps on consoles, even the $700 one, yet it's beloved.

These people aren't the ones talking about resolutions and frame rates on X, but just playing the damn game in millions.

Just like millions use sub par TV settings and stream music or don't have much clue about team sports but still have a great time.

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago)

Elden Ring is still a stuttery mess on PC and barely hits 60 fps on consoles, even the $700 one, yet it's beloved.

I have an old ass PC and a PS5 with the game on both and they run smooth as shit unless you're using raytracing, which literally doesn't even change the visuals in the game; it just makes it slower.

Stalker 2 is a busted mess. The performance issues have been fixed mostly after 3 patches, but the game itself shits itself once you get to a certain story mission. Literally nothing works beyond that point. The A-Life system does not work, scripted events are all jacked up, IDK if anyone else is getting this but every now and then I have my secondary weapon replaced with a random other weapon that I didn't even have in my inventory, sound effects don't play properly, the hud completely disappears, and so many more things that make me glad I'm only playing through GamePass and didn't actually buy the game. There's a good game under the mess, somewhere. But they should have just bit the bullet and delayed it another month or two instead of releasing what they did for the holidays.

The reason they sold so many copies though, is because pre-ordering. People bought them before they ever saw the game in action. And games like Stalker 2 are the reason why you shouldn't pre-order. Because the chances of getting burned by busted-ass shit like this is increasingly more common. Again, because people pre-order the fuck out of games.