this post was submitted on 03 Dec 2024
42 points (93.8% liked)

Games

32978 readers
1074 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

All (action)games I know of don't have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I've done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 3 weeks ago (1 children)

I also had Exanima in mind.
The story is actually already there, it's just easy to miss :)
Although I'm guessing once they finish up work on the AI, roles and dialogue system soon, there'll be more of it.

[–] [email protected] 4 points 3 weeks ago (1 children)

True, somewhat of a "look for the story and you'll find it" dark souls vibe. I got the impression from dev logs that the end goal is a more traditional RPG story

[–] [email protected] 2 points 3 weeks ago

I believe that's more of a goal for Sui Generis. Which is the game they initially begun working on (and still are).
They do have some dialogue with Derrin that gives us some lore, so I'm guessing we'll get more of that.