this post was submitted on 19 Nov 2024
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When this came out last March, it was such a mindblowing experience, compounded by the fact that this was Doom, a now 30-year-old game. Sure, GZDoom gave the aging engine some new tricks, but wow. So many intricacies and subtle nods to other mediums. Getting the final ending after all the trial and error approaches really felt like an accomplishment.
Happiness has to be fought for.