this post was submitted on 18 Nov 2024
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submitted 11 hours ago* (last edited 11 hours ago) by [email protected] to c/[email protected]
 

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[–] [email protected] 12 points 9 hours ago (3 children)

I know it makes me sound like an of man shouting at clouds but the other day I installed Morrowind and was genuinely blown away by how smooth and reliable it ran and all the content in the game fitting in 2gb of space. Skyrim requires I delete my other games to make room and still requires a whole second game worth of mods to match the stability and quantity of morrowind.

[–] [email protected] 2 points 49 minutes ago

Yes, but also community rewrite of the Morrowind engine, to make it even more better: https://openmw.org/

Admittedly, some changes might make it use more resources, for example it's got basically no loading screens, because nearby cells get loaded before you enter them...

[–] [email protected] 4 points 7 hours ago (1 children)
[–] [email protected] 2 points 6 hours ago

That's fair, though honestly the only issue I ever had on the Xbox was having a loading screen every 5 minutes.

[–] [email protected] 7 points 9 hours ago

High res textures (especially normal maps) and higher quality/coverage audio really made game sizes take off. Unreal's new "Nanite" tech, where models can have literally billions of polygons, actually reduces game size because no normal maps.