this post was submitted on 07 Nov 2024
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Some games just put in bs achievements like these to tempt people who care about that to cheat or waste their time to a degree that would make anyone shake their head.
I think achievements should be a framework that ensures the player has the ability to verify whether they have seen all the content the game has to offer (think secrets or easter eggs, hard to find sidequests) and as such had the full experience. You got platinum? You’ve seen it all, thanks for playing, see you in the next one! They shouldn‘t be frustrating or disrespectful to the players time.
Arguably even difficulty achievements aren‘t great in terms of accessibility, although I do understand that those are quite literally „achievements.“
This is just my own stance on them.
No one is forced to do achievements to enjoy a game. I understand achievement hunting, but since they can easily be cheated (on steam at least) it really is only a personal goal. If you are not enjoying one just forget about it.