this post was submitted on 15 Oct 2024
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[–] [email protected] 1 points 1 month ago (1 children)

Data vs compute

It's easy to send all the data in an x mile radius of the players position. Or to identify the players position, speed, camera angle, etc. render it all, compress it, and then send the computer, rendered, video fees.

[–] [email protected] 1 points 1 month ago

But obviously they're taking the more bandwidth intense route, that must cost them more money...