this post was submitted on 12 Oct 2024
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[–] [email protected] 6 points 4 days ago* (last edited 4 days ago) (1 children)

But! That's cool for a game like KSP, where people craft rotating rings to drive circles in the artifical gravity. But in an RPG? Why do they need to track every spoons position? It just looks like they spent too much money on a too capable/complex engine and can't really innovate because of it.

[–] [email protected] 6 points 4 days ago (1 children)

Play Skyrim and do fus to dah in a tavern or something, having all those physics objects feels amazing. Also being able to walk in a house and steal all the cutlery and junk just feels so immersive for being in the world imo. Not to mention the crafting systems in Fo4 and Starfield using those clutter objects for crafting systems.

[–] [email protected] 3 points 4 days ago* (last edited 3 days ago) (1 children)

Star Field does not use clutter for crafting. You just literally pick up crafting material. Most of your material comes from outposts growing or mining stuff.

[–] [email protected] 3 points 4 days ago

That's true, I forgot they changed it