this post was submitted on 02 Oct 2024
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Remember when Cyberpunk fucked up their release. They knew they fucked up and owed it to the gamers. They told their board and stockholders to hold off, and that they needed to rebuild trust with their users before they could make line go up.
So they took their time, they redid many of the mechanics that people didn't like, the fixed all of the bugs, and then they released Phantom Liberty - one of the best expansions I have ever seen in gaming history. Good enough where it could have been a game on it's own.
That is how you rebuild trust with the community. You tell your stockholders to shut the fuck up and let you do what you do best. If they don't trust you to do that, then fuck em, they can sell their stock, why are they holding stock in a company they don't trust?
Post-2.0 Cyberpunk is one of the best gaming experiences I've had in a long time. You can tell it's a product of effort, and love for the project. They have taken in a considerable amount of feedback from pre-1.5.
Meanwhile, Starfield is a complete miss in just about every way imaginable, and the expansion has followed through the same footsteps. On top of that, the studio actively gaslit people who expressed disapproval, even when it was constructive criticism.
Did they fix the driving?
That was the one and only reason I gave up the game. It was amazing from the start, and then I got in a car and it was horrible, and I stopped.
I think they have changed the driving a bit in one of the earlier updates.
Saw it in one of the patch notes but havn't played myself so I couldn't tell you what's different about it..