this post was submitted on 27 Sep 2024
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A while back I was discussing Ross Scott's 'Stop Killing Games' proposal in the EU, in some other lemmy thread.
If passed, that law would make it so you cannot make and sell a game that becomes unplayable after a person buys the game, or you have to refund the purchase of the game itself as well as all ingame purchases.
If gameplay itself is dependant on online servers, the game has to release a working version of the server code so it at least could be run by fans, or be refunded.
If it uses some kind of DRM that no longer works, it has to be stripped of this, or properly refunded.
Someone popped in and said 'well I think they should just make it more obvious that you're not buying a game, you're buying a temporary license.'
To which I said something like 'But all that does is highlight the problem without actually changing the situation.'
So, here we are with the American version of consumer protection: We're not actually doing any kind of regulation that would actually prevent the problem, we're just requiring some wordplay and allowing the problem to exist and proliferate.
All this does is make it so you can't say 'Buy' or 'Purchase' and probably have a red box somewhere that says something like 'You are acquiring a TEMPORARY license that may be revoked at any time for any reason.'
US gets a new content warning. EU is working toward actually stopping the bullshit.
EDIT: A few days after I posted this, Ross put out a video with more or less the same angle as I presented, that this solves nothing, changes nothing, and arguably actually makes it technically worse as this functionally acts as the government officially endorsing the status quo: You have no legal standing to contest your evaporating game, as it followed the rules and put a warning or changed some wording.
https://m.youtube.com/watch?v=T-9aXEbGNeo
I think the idea is, that the minimally invasive regulation only has to fix the information imbalance between producer and consumer. Then, once the consumer has all the information, they can make an informed racional market actor descision. That's supposed to price shitty rip offs out of the market eventually.
... yeah I don't believe it works either.
It doesn't make any sense if the whole market is shitty rip offs.
In this case I'm not saying all games are bad, shitty games, but they are all shitty rip offs in the sense that they all legally can, and many do just suddenly deactivate, and you're not even compensated for this.
The whole fundamental legal trick the software industry has pulled is making everything into a license for an ongoing service, as opposed to a consumer good.
And the problem is that this is now infecting everything, expanding as much as possible into anything with a chip in it.
Even if the consumer is perfectly informed, it doesn't matter if the entire market is full of fundamentally unjust bullshit, as there aren't any alternatives.
All you get is consumers who are now informed that their digital goods can poof out of existence with no recourse.
But the whole market isn't shitty rip offs.
Can't Stardew Valley, Undertale, Outer Wilds and No Man's Sky also be legally removed from your Steam library for any reason?
Yes, and if you don't like it you don't have to buy them. It's why I prefer not to use Steam.
Please reread the second sentence.
The second sentence isn't true.
They're just gonna go all in on marketing to Kyle and his CoD buddies, and ignore the nerds who care about weird shit like ownership.