this post was submitted on 23 Sep 2024
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[–] [email protected] 3 points 1 month ago* (last edited 1 month ago) (2 children)

narrative storytelling game

Isn't that what dnd is?

edit: I mean it is a game with a system, which itself allows parts of the system to be bypassed to pave way for the storytelling, which is the point of the game ,no?

[–] [email protected] 12 points 1 month ago (1 children)

Well...how about the whole quote?

Systemless narrative storytelling game

Emphasis by me...

[–] [email protected] 2 points 1 month ago

Or at any rate, a system more open to this kind of thing. GURPS or OpenD6 are much more narrative and rules light.

[–] [email protected] 5 points 1 month ago

it is, at least for me and the people I play with, but it's still a game system, not just free-form improv storytelling. The rules give some guardrails to help with the process (and, mostly, to provide a way to do combat on even grounds).

The guardrails can and should be broken at times, but if you disregard them entirely, I think it's a better idea to start with free-form storytelling from the get-go. Which can be a great experience, but only if you're playing with a group you really trust to not descend into personal power fantasies