this post was submitted on 19 Sep 2024
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Shitendo strikes again

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[–] [email protected] 6 points 1 day ago

Pocketpair has a pretty good case against Nintendo here, I think, because other games have used these things before.

I know it was never actually released, but Scalebound had a mechanic that would have allowed a player to tell their dragon to perform a task, albeit, usually destructively.

Guild Wars 2 Added a mechanic years ago that let players traverse water and land by automatically a switching between mounts.

'Releasing' a creature into a 3d environment has been done by every minion-mancer class in an MMO since the dawn of the genre.