this post was submitted on 17 Oct 2023
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Technology

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[–] [email protected] 105 points 1 year ago (5 children)

Why was Epic even interested in Bandcamp in the first place??

This fucking blows. Start downloading all your music you've bought, you soon won't be able to own anything online anymore.

[–] [email protected] 47 points 1 year ago

I'm pretty sure they Epic bought Bandcamp for their battle with Apple and then did literally nothing with it.

[–] [email protected] 19 points 1 year ago (1 children)

Since I discovered bandcamp in 2017, I always downloaded all the music I bought

[–] [email protected] 12 points 1 year ago (1 children)

Same since 2010, but most of it was ogg files, so I’m currently downloading everything as FLAC for proper archival.

[–] [email protected] 4 points 1 year ago (1 children)

I loved Bancamp because you could download CD-quality FLAC. Yeah, I can stream my music there but I want to load it up to my personal media server and just have it in the best reasonable quality possible (I know there's better than CD quality).

[–] [email protected] 2 points 1 year ago (1 children)

I don't have a 1k€ sounds system, so there is no difference in quality for me.

[–] [email protected] 3 points 1 year ago (1 children)

It's hard to justify as it's mostly subjective but objectively I think having music archived in a lossless format allows me to transcode to more practical lossy codecs as things evolve.

It's kind of like in the olden times owning the CD and you could re-rip anytime and whatever format you needed/wanted.

[–] [email protected] 3 points 1 year ago

That's why I downloaded everything as FLAC. But I'm saying quality of playback does not go into it ;)

[–] [email protected] 16 points 1 year ago

Epic doesn't care about any particular product or service. They are a publishers with aims to become a storefront, but plan to do so by passing off customers and devs and partners.

[–] [email protected] 8 points 1 year ago

If you didn't download it, then what's the point?

[–] [email protected] 7 points 1 year ago (1 children)

I feel like back in March 2022 Epic did not really anticipate market conditions to continue to worsen. Big miscalculation on their part.

[–] [email protected] 3 points 1 year ago (1 children)

Why wouldn't you plan for the worst?

I really don't understand how on one hand all of these CEOs and investor types are geniuses and just built different but on the other hand they're hiring people and firing people because they couldn't predict the line on graph doesn't always go up.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

If I had to guess, it's because of money. There was more incentive at the time to grow fast and try to maximize profit than to limit growth and potential profits in case of a market downturn. Tim slightly explains what happened.

For a while now, we've been spending way more money than we earn, investing in the next evolution of Epic and growing Fortnite as a metaverse-inspired ecosystem for creators. I had long been optimistic that we could power through this transition without layoffs, but in retrospect I see that this was unrealistic.