this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

So like the other person said, specific camera things in the genre, not the genre itself.

Which would be more accurate, since the genre existed for years pre-RE4