this post was submitted on 16 Aug 2024
155 points (98.7% liked)

PC Gaming

8568 readers
346 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 7 points 3 months ago (1 children)

I can't resist. I've been indoctrinated by my math classes: "A vector is an element of a vector field."

A bunch of numbers is not immediately a vector. To be a vector you need the defining functions of a vector field also. Like addition and scalar multiplication.

[โ€“] [email protected] 5 points 3 months ago

In pure mathematics, that's. In game engines, a vector is a data type, and you can stuff whatever the fuck you want in its components. Not saying you should, but you can.

Generally they're just used where they make sense, like the direction+magnitude example. RGB is a little weird until you realize that a color is really just a point in a 3D space along the red, green, and blue axes.