this post was submitted on 10 Oct 2023
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The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.

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[–] [email protected] 55 points 11 months ago (2 children)

He cash out his stock, tried this clown moved as he was instructed by the BoD, it didn't work.

He gets more money and he gets to exit...

Nothing to celebrate. They will try something similar soon enough and by then public will be beaten up enough to accept it as it happen with everything else.

Enshitification appears to be unstoppable.

Vote with your money and feet folks

[–] [email protected] 13 points 11 months ago (1 children)

Yes, this is totally a symbolic move and nothing has meaningfully changed at Unity. Riccitiello is probably walking away with many millions of dollars and the rest of the leadership team who were fully onboard with the new licensing plan are still there. Once the negative press dies down, Unity will try something equally shitty again.

Developers would be foolish to trust this company ever again.

[–] [email protected] 4 points 11 months ago

Thankfully, this has been an eye opener for many to the risks of building a business that's dependent on a closed platform. We'll see how it shakes out, but there's a lot more buzz about Godot than there ever had been in the past.

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (1 children)

About that, he did sell a portion of his Unity stock a week before the happening, but wasn't it something like only 5% of his portfolio?

[–] [email protected] 1 points 11 months ago

Enough for living expenses ;)

Why would he liquidate entire position which would draw extra attention