this post was submitted on 22 Jul 2024
35 points (100.0% liked)

Games

16741 readers
475 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 3 months ago* (last edited 3 months ago) (2 children)

As a long term player of PoE, I don't really see myself playing PoE2 long term. My expectation is it'll be fun to play once or twice and a good game to onboard new players to the franchise, but it won't have the same depth of complexity as the original.

Also, the whole "gameplay decisions matter" doesn't vibe with me. Perhaps that's a bit baffling, but what I want is that gearing decisions matter, and deciding what content to do matters, but regular gameplay mostly only matters when when you choose to do challenging content.

I think GGG realizes that a significant portion of their core player base isn't completely sold on PoE2, and that's why they're developing both in parallel.

Additionally, and this is specific to the addition of a marketplace, they've always maintained that they didn't want to add it because frictionless trades would be bad for the game's economy. So I think they see this as more of a test whereas a lot of players see it as an outrite win.

[–] [email protected] 5 points 3 months ago (2 children)

I think one of the major reasons why they are having to do PoE 2 is because the game has garnered a reputation of being a spreadsheet simulator, which really hurts any new users from picking the game up. This is, of course, an almost imminent death to any game. There is also some truth in it, in how the game has bloated itself to where it is now, where any seasonal character has to click 50 buttons between running maps.

PoE2 lets them not have to invest time in their current set of issues and start fairly afresh. Even if half of their committed users don't pick up 2, it is still bound to outperform 1, I feel.

[–] [email protected] 1 points 3 months ago

Context: I'm a serial-dipper of PoE. The thing that puts me off the late-game/consistent game-loop of PoE is for sure the amount of management required between maps combined with the fact that none of the abilities feel as nice and impactful as those from the likes of D3 even. This means that running a map is walking and spamming 1-2 buttons and then when I get back spending 20x as long dealing with combing through the quantity of trash I picked up.

The spreadsheet and build/gear planning is something I typically enjoy, though with the scope of PoE I usually just follow guides. I've started to think that ARPGs just aren't for me recently, because few really seek to tackle the issue of scaling numbers and difficulty leaning towards a dead-or-not binary style of play. Dropping your entire health in less than a second because of some specific circumstances does not make for a compelling level of difficulty/challenge.

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

Oh it absolutely is, and it's totally understandable why they're making PoE2. But I think there's also a sizeable number of players whom that aspect (ye old spreadsheet simulator, that is) really appeals to, and what's more is that they're very devoted to the game. And while PoE2 might have a broader appeal, I'm not so convinced that it'll be able to retain as many of those players.

[–] [email protected] 1 points 3 months ago

Whenever developers say "Choices Matter" I just kind of filter it out because it's never come true yet.