this post was submitted on 16 Jul 2024
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[–] [email protected] 6 points 2 months ago (3 children)

Took them long enough, their game died and I thought their entire company did as well.

[–] [email protected] 7 points 2 months ago (2 children)

I never played it, but it seemed to face the issue that so many other flash-in-the-pan games have. It's got a great idea, and then players want more, more, more, and the team wasn't planning/prepping for that much that soon. And by the time they do get those additions ready, the playerbase has moved on.

I heard Helldivers has fallen off a cliff for player count, and it's definitely been the bane of many fighting games I've bought.

[–] [email protected] 4 points 2 months ago

I imagine Helldivers would have seen a drop of in active players, but I imagine that was exacerbated by the PSN account requirement.

That was a fairly large PR disaster for Sony.

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