this post was submitted on 10 Jul 2024
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This is the best summary I could come up with:
On Sunday the Observer magazine published a sensitive piece about video game addiction, speaking to therapists working in the sector and one affected family.
The article asked, “why are so many young people addicted to video games?”, which no doubt struck a chord with many parents who despair at the amount of time their children spend in front of computers and consoles.
Parents will reminisce about how they spent whole days outside, cycling the neighbourhood, but at the same time they’re treating their children’s smartphones like tracking devices, demanding regular check-ins, infiltrating their social media feeds and databasing their activities and friend groups.
No wonder then, that teens withdraw to online video game worlds, the last spaces they have left that remain unmediated by their parents or other authority figures – the last places where they are mostly beyond the reach of adult control.
You can travel freely, and for free, in Elden Ring or Legend of Zelda; no elderly relatives can suddenly vote to restrict your access to the continent in Euro Truck Simulator.
There is massive despair and disillusionment at a world in which home ownership is a fantasy, where steady careers for life are increasingly rare and where young people are accused of being lazy and complacent.
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