this post was submitted on 22 Jun 2024
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[–] [email protected] 1 points 3 months ago* (last edited 3 months ago) (2 children)

The basic options for magic are:

  • Sorcerers: Magic blood line or other innate gift of birth. Basically magic aristocracy.
  • Wizards: Usually anyone can be a wizard, its the magic equivelent of studying hard in college.
  • Warlocks: Anyone can be a warlock if they're willing to make a deal with the devil; the magic equivelent of dropping out to become a stripper.

Pretty much every fantasy has the magical aristocracy but the latter two are available to regular people in a lot of fantasies too, though wizardry is often gatekept and magical pacts tend to be for villains only.

[–] [email protected] 1 points 3 months ago

I love comparing becoming a warlock to becoming a stripper

[–] [email protected] 0 points 3 months ago (1 children)

Let's not forget djinni, who are magic through being cursed to have powers. Like Ice King from Adventure Time

[–] [email protected] 1 points 3 months ago* (last edited 2 months ago)

Jinn traditionally are magical beings (beings of essential fire) from the Dusky Lands. We assume they're stuck in jars because Solomon vacuumed a bunch up (angels too) and stuffed them into objects, sometimes geasing them so they are bound to serve.

This is how King Soli got his civil works projects done.

There are tens of thousands of Solomon's captured Jinns, spread asunder and lost to time. But beware opening a vessel with Solomon's seal. Some are untamed and with just kill you, while others are tricky and will spoil any requests.

Those that are bound usually are limited only by their own endurance and patience. It's fairies who like to number their boons.