this post was submitted on 18 Jun 2024
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Everyone I’ve talked to that has used a Vision Pro has said it’s an incredible piece of magical technology, but it’s utterly useless.
It’s literally just Apple flexing.
That imo has been the issue with VR/AR for a while now. The Hardware as you said is pretty good by now and looking at something like the quest even afforable. What's lacking is content and use cases.
Smartphones had an easier time being adopted, since it was just moving from a larger to a smaller screen. But VR/AR actually needs a new type of content to make use of it's capabilities. And there you run into a chicken/egg problem, where no one is putting in the effort (and vr content is harder to produce) without a large user base.
Just games and some office stuff (that you can do just as well on a regular pc) aren't cutting it. You'd need stuff like every major sport event being broadcast with unique content, e.g. formula one with the ability to put yourself into the driver seat of any car.
There are tons of excellent VR games that aren’t flight sims. As an example, Vertigo 2 is an excellent first person shooter and Blade and Sorcery is an excellent fighting game.
Holy shit that guy's whole profile got nuked for some reason.
There's plenty of amazing VR games of other genres. IMO the lack of wireless options was holding it back. Why would you turn with a stick when you can just... turn around.