this post was submitted on 12 Jun 2024
108 points (100.0% liked)
Technology
37720 readers
303 users here now
A nice place to discuss rumors, happenings, innovations, and challenges in the technology sphere. We also welcome discussions on the intersections of technology and society. If it’s technological news or discussion of technology, it probably belongs here.
Remember the overriding ethos on Beehaw: Be(e) Nice. Each user you encounter here is a person, and should be treated with kindness (even if they’re wrong, or use a Linux distro you don’t like). Personal attacks will not be tolerated.
Subcommunities on Beehaw:
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Right now it's entirely timestamp-based. That means it can interface and work on simple playback terms. On time, jump, jump to time, etc. Having to get frame data and hash it, and make playback depend on it adds a lot of technical complexity.
If ad length varies you don't even know how far to jump ahead. And if you haven't prebuffered the data until after the ad, you can't find out from a hashed after-frame-hash-value either.