this post was submitted on 05 Jun 2024
791 points (99.5% liked)
Games
16746 readers
883 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
So material costs are important, but paying artists a living wage for their art isn't?
If that involves stifling other's creativity and harming society, then I'd argue no.
Realistically, it is a balancing act.
Copyright, patent and even trademark laws should promote sustainable creativity and societal progress. They try to achieve this by granting some extra (non-intrinsic) rights to creators.
That these are regularly abused to stifle competition and creativity in the name of profit is a cancer deserving treatment.
And faced with an imperfect world: If any law or its implementation feels unjust, then most people will feel morally OK with breaking it.
Nobody said you shouldn't pay artists.