this post was submitted on 29 May 2024
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I kind of like the idea of solarpunk and optimism, but I'm not sure about the system.
Using 2d10 instead of 1d20 is cool because, as they describe in the main book, that gets away from the "every outcome is equally likely" problem. So that's cool.
But otherwise I think this is crunchier than I'm in the mood for. I'd just play Fate nowadays. That even has reasonably good rules for non-violent conflict.
But I appreciate the effort that went into this, and like that it's not yet more grimdark fantasy or "absolute monarchy is totally cool" gristle.
That's totally fair. I think the main system provides a heavy dose of what people associate with DnD, which is rolling dice, adding them to something and shouting out a number and then it's either big (yay!) or small (oh no!) without having to think about it any more than that. But we understand the subjectivity, and really tried to make the content as portable between game systems as we could.
I'm still curious to hear others try out combat. I know it's a wild claim, but I think our combat systems is genuinely kind of next-level. I know that sounds totally braggadocios to say, but I really think there's something there.