this post was submitted on 20 May 2024
64 points (95.7% liked)
rpg
3175 readers
42 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Is that honestly such a big deal? If it's long term chronicle/campaign than i'm sure you have lots of plot threads hanging around waiting to be woven into a new story. If it's a new chronicle just make a session zero - players will keep talking a make most work for you. And if it's a one-shot.. Well, than you improvise, i guess.
That's a fair point. In general when not prepared in long term campaign, I have enough running stuff to not need to prepare more.
But reading some other forum, it seems that some people are super anxious about prep and need hours of prep for every game night. Sure sometimes, I am on a creative mood and want to do these hours of prep, and come with a twisted plot, some maps and illustrations. But very often, I can just use all the ongoing stuff to improvise.
So I agree, not such a big deal