this post was submitted on 05 May 2024
105 points (94.9% liked)

Gaming

20006 readers
7 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 14 points 6 months ago (1 children)

I tried and failed to dust off Fallout 4. Got hit by bugs, and some of my mods that fix immersion breaking (for me) stuff don't work either, so I'll wait.

Starfield still has no mod kit either.

[–] [email protected] -3 points 6 months ago (1 children)

That's likely the fault of mods, I've been playing without them and haven't had any bugs.

[–] [email protected] 5 points 6 months ago

No mods, on my first clean install, all the Automaton voice lines were missing, so the robots were mute. I did a reinstall, that fixed it, so I only had the rest of the "normal" bugs.

Here is a long list of them, feel free to pick your favourite.

My favourite bug someone just found is that if you build stuff in any of the indoor settlements, like Vault 88, it breaks pathing in subtle ways everywhere. If you put down something, it marks the coordinates in that indoor cell for NPCs to walk around, so that they don't try to walk over beds and such. The problem is that it actually marks those same coordinates in all cells everywhere, so the bed shaped "no-go zone" is there in every single interior in seemingly random places. That means, the more you build in these places, the less NPCs can walk in indoor cells, and they might get randomly stuck.

BTW the immersion breaking thing for me is that I've always hated that unlike previous Fallout games, or like all games ever, when you holster a weapon, it just disappears into thin air instead of being holstered in some way. There is a simple mod that fixes that, but it got broken by the next gen update, which also broke F4SE. So now I wait and play sg else.