this post was submitted on 23 Apr 2024
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The ushering of the $1 price point did it. Most apps aren't worth even that, so the developers struggle to make ends meet, resorting to subs and ads to make it work. Even the 'legitimate' app developers suffer because a $60 app looks ridiculous in a sea of $1s, so they have to swallow the pill and undercharge, hoping the volume would make up for it. It's sad, and given that most successful apps aren't the first from a developer, and well, you get the picture.
Oh. The 'idea' guys and the app store get their cut, regardless.