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Roblox Studio boss: children making money on the platform isn't exploitation, it's a gift
(www.eurogamer.net)
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It seems like they're not just profiting on children, they're setting up a system in which work is exchanged for a roblox company scrip and then charging them that same scrip to advertise their game. They also take a cut. So if a game gets a little traction but doesn't immediately blow up, there's a built in incentive to put the money right back into roblox.
Shady. Is it not enough to brush uncomfortably close to child labor laws with an army of child modders creating your value? You really have to turn around and loop them into an exploitative model where you get paid like 3 times before they see a cent? And even then they hold their money hostage until the kid manages to save $1000 rather than spending it on ads and more roblox stuff, that or they need a premium subscription so roblox gets paid 4 times.
Like, it's illegal to have child labor so therefore it's a foregone conclusion that whatever you're doing won't be child labor, so you might as well do some crazy shit that an employer could never get away with?
Honestly tracks with modern-day capitalism.
That said, like, it would have been cool to learn lua scripting when I was 12. Maybe if it weren't for the obsession with constant growth we could have the nice thing without the shitty thing that supports it.
Can we eventually learn this lesson please and move on as a species? It's literally the problem in every news story.