this post was submitted on 26 Mar 2024
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Gaming
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I actually enjoyed the story. Some of the themes and motifs were heavy handed, but that’s par for the course. Honestly, the biggest issue with the story is that players have come to expect a big plot twist. Bioshock 1’s twist hit first-time players hard, so later games have tried to replicate that. But the issue is that it only hit players hard because they never knew it was coming. They only remember it because it was truly shocking the first time you played through it.
So now players have come to expect that from the series, which means the series can’t replicate it; When players are looking for a big plot twist, you can’t really hide it anymore. Because as soon as you start foreshadowing it, players catch on. And if you’re too subtle with your signals, then players who have been looking for it will say that doesn’t make any sense.
Most of the story criticism I've heard fall into a handful of categories:
Overall plot seeming convoluted and hard to follow (which is understandable when you throw both time travel and parallel universes into the same story)
Whitewashed portrayal of racism used for story aesthetics
Ending feeling confusing and/or unsatisfying
Certain story moments feeling out of place and/or undermining things that other story moments set up
I haven't seen much in the way of players expecting/predicting plot twists.