this post was submitted on 22 Mar 2024
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Discworld is amazing but not really a great setting for RPGs. The world is just too zany and hodge-podge. Everything I know about fantasy RPG fans tells me that they demand a “serious, rules-based” world.
There was a Discworld point and click adventure game though. The classic roguelike NetHack also has a ton of references to Discworld and a lot of humour and weirdness in general, though that also happens to be one of the things it gets criticized for the most. A Discworld RPG (which is at all faithful to the setting) would basically be NetHack on steroids.