this post was submitted on 20 Sep 2023
293 points (100.0% liked)

Gaming

30544 readers
259 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

Taking a firm stand against what Unity have been doing, Terraria developer Re-Logic announced today they've begun funding Godot Engine and FNA with a big donation and ongoing funding.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 44 points 1 year ago (14 children)

Terraria really isn't a game for me but I may have to buy it now anyway just so I can support this.

[–] [email protected] 11 points 1 year ago (8 children)

I don't know you, or what you know of the game. But I do know many people have preconceived notions of what the game is that are wrong.

If you haven't tried it before, the early game is pretty tedious. And that can turn people off. Once you get a few bosses down and especially when you move into hard mode, it really opens up.

[–] [email protected] 24 points 1 year ago (4 children)

Protip: "It gets better later" isn't a good way to promote a game.

It has to be good from the start.

If it isn't and it can't hook a player, you've just lost a customer, who likely just refunded the game as well.

Now personally: I like terraria from start to end. It got a bit boring in the middle. I used to not be able to play it at all because /something/ about the game really triggered my migraines. It doesn't anymore, and I can play it.

[–] [email protected] 5 points 1 year ago

I'd agree that "it gets better later" isn't a good way to promote a game, but I dunno that a game has to be good (or at least at its best) from the start. Totally understandable if people don't want to, or can't invest the time into something that doesn't grip them right away, but at least for me a slow start can be really nice, especially when a game ends up unfolding in unexpected ways later on. I can enjoy that kind of pacing, and sometimes it's rewarding to have something start off kind of painful for one reason or another and become something much greater. At least personally I think a "weak start" can end up making the full experience better overall, as it's kind of a part of the journey.

But of course, if you're not enjoying it and you don't want to continue and you want to refund it... That's totally reasonable! A game that's a slow burn is probably a much harder sell and not going to appeal to as broad of an audience, and I think that's okay.

load more comments (3 replies)
load more comments (6 replies)
load more comments (11 replies)