this post was submitted on 17 Jan 2024
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submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

I know that nowadays there are some physics engines pretty advanced, capable of very complex simulations.

Are we at a point in technology where if, for example, we were to simulate a rock being dropped on the floor from a certain distance, the simulation can calculate the shape and weight of the rock , the air resistance experienced during the fall, the density of the floor where the rock will fall onto, and all the other thousands of factors involved, and from those things "calculate" the sound that the rock will make when hitting the floor, and then reproduce it?

Is there such a thing? Are we there yet? If not, is it something feasible?

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[–] [email protected] 5 points 9 months ago* (last edited 9 months ago)

Maybe a rough/okay approximation but it is to my understanding that in order to perfectly simulate the universe and everything in it, we must first understand the entire system; which we have not.

We have made incredible advances in protein folding, I don’t see why sound waves wouldn’t be possible to estimate.

Do I know how to go about it? Not really, I imagine knowing the inside of the rock would be quite the feat, maybe X-ray crystallography to map out all the intricacies of the rock and such but you’re better off asking a sound engineer.

Any ideas gang?