this post was submitted on 14 Jan 2024
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Gaming
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After Fallout 3, each Bethesda release was less ambitious than the last. Oblivion tried to do tons of stuff and ended up as a beautiful and memorable total mess (It's my personal favorite). Fallout 3 was a bold new direction and a more stable but fudamentally compromised experience. Skyrim established the trend of scaling back and making what's left more consistent, simple, and flashy. Fallout 4 was the last major fan outcry from those who believed Bethesda could have done better while Starfield is a confirmation that everyone's worst fears about Bethesda are true.
I can tell dozens of stories of buggy hilarious moments in oblivion stories that are memorable and unique. All I remember from vanilla skyrim are the official plots everyone went through. It was just as buggy just charmless.
Too true. Being able to jump over buildings was the basis for many of my old Oblivion shenanigans. You can't really get weird with the Skyrim options without modding.
It's truly you! The hero of Kvatch!