I just need controllers to work in menus
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I'm shocked someone hasn't grabbed the files from the Xbox release and used their implementation as a base. It wasn't great, but it worked well enough on a controller considering how complicated Morrowind's UI was.
I'm hoping the lua in OpenMW 0.49 willallow for it to be implemented. If I ever get free time I might try my hand at it.
But do they also randomly explode all over the place when you enter a room?
So now my thief can simply stack crates to get to a store's unguarded second level instead of grinding the acrobatics skill? Nice.
I know they try to remain faithful to the original design, but I can't help but wonder how hard it would be for the OpenMW devs to integrate a full modern physics engine such as Jolt or PhysX into the engine. Probably much easier than building one from scratch in Lua of all things!
I know they try to remain faithful to the original design, but I can’t help but wonder how hard it would be for the OpenMW devs
I would love it if, after OpenMW hits 1.0, they set a new goal of feature parity with Skyrim (or Skywind).
This kinda s'wit really makes my day, my n'wah