this post was submitted on 29 Dec 2024
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Greentext

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This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

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[–] [email protected] 6 points 1 week ago* (last edited 1 week ago)

Every mission is like this one from GTA:VC. Easy to fail, frustrating controls, annoying camera, long, unskippable intro and you can't save during it. Add minute-long loading times and it's perfect.

[–] [email protected] 5 points 1 week ago

The last one is Starfield in a nutshell

[–] [email protected] 4 points 1 week ago (2 children)

progressing through dialogues is achieved with ever-changing buttons (and combos?) displayed on screen, but in an ever-changing location.

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[–] [email protected] 4 points 1 week ago* (last edited 1 week ago)

Have to make permanent choices early on. Get poor, half-assed introduction into lore that is way overcomplicated.

Just like real life.

[–] [email protected] 4 points 1 week ago (1 children)

There's a skip button in every cinematic but it does nothing.

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[–] [email protected] 4 points 1 week ago

As someone who hates souls games, make sure there are undodgeable attacks by enemies. Example, you’re walking past a wall and something attacks and kills you from behind. Also, make sure there are huge bosses with ambiguous hit boxes and indeterminable strike locations so dodging is weird and dumb.

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