@dysprosium Pretty sure online-mode=false doesn't prevent players with purchased copies of Minecraft from joining the server, they will just have different UUID which means their inventories will be separate from when server is in online-mode=true, did you try joining an offline mode server with your legitimate copy of Minecraft?
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Yea I just did that before posting. Joined with my legitimate copy on my offline mode srv. The inventories are indeed different, and/or they reset.
It's np if some players have legitimate accounts. I want to allow both kinds. The loss of the skin is unfortunate with offline mode, though.
I don't understand, what are you asking then? Everything seems to work?
Didn't you read the post, did OP change it fully or am I hallucinating? They're asking how someone without an MC account can get and launch the game. All normal launchers require at least one legit account to log in and download the game.
You'd need a cheating client with a launcher, which usually allows you to use unauthenticated accounts. As that's pretty weird, they're asking for some other alternative.
Ok, it seems like he's asking how someone can play on the server non-illegally without getting a copy of the game, which just seemed incredibly weird to me because of course that's impossible.
Either you buy a copy or you get a client illegally.
Maybe not, I think. If third party launchers are legal, and one of these supports offline playing, then it can be used for all online-mode=false servers. But this requires one initial login from a legitimate account. This means you have to give your password to whomever wants to join your server.
Is there a way to legally obtain a copy of Minecraft to join "offline" servers with?
Yes! If you already have a legal copy of the game (one that you paid for), Prism Launcher allows you to use an offline account (usually used for singleplayer when your internet is down), which lets you use any username. This is probably a feature in other launchers too.
I host my own Minecraft server and have
online-mode
set to false inserer.properties.
You can set it to true and use EasyAuth to allow offline players to join. This means online players get online UUIDs, and offline players have to log-in using commands and are given an offline UUID. You can also set up a global password, if you trust players won't log-in as someone else.
There's also EasyWhitelist for a name-based whitelist (by default I think whitelists are UUID-based, which probably don't work with offline players).
I see. EasyAuth seems a very nice idea. I'm not too acquainted with mc mods, however. I planned on researching how to host the Valkyrien Skies mod. Do you know if it's possible and straightforward to have have these two mods work in unison? (I host the mc srv on Ubuntu Server 23.)
Sorry for the late response. I don't think the mods should be conflicting, just put them both in the mods folder and see if that works. IIRC Valkyrien Skies is required on both the client and the server.
I see, thanks. Now I must hope a legal-gray-area offline launcher supports mods, too.
You make it sound easy of installing the mods by just putting them in the mods folder. I hope it's also as straightforward if I don't have a GUI.
There sure is friend!
Step one: ???
Step two: ??? ?? ????
Step three: enjoy your legally acquired copy of Minecraft to join off-line servers with!
the fak...