this post was submitted on 14 May 2024
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[–] [email protected] 1 points 6 months ago* (last edited 6 months ago)

For anybody thinking this new game will be anything like XCOM prepare for disappointment.

Jake has previously said that he is leaving turn-based tactics games behind.

And his tweet announcing Midsummer even says "it's going to seem very different from what I've done before."

edit: There is some good news for turn-based tactics fans. Another studio founded by former XCOM devs is focusing on turn-based games.

[–] [email protected] 0 points 6 months ago (1 children)

This could be cool; here's a tip guys if you want people to really like it? Don't charge for a million different DLC packs. I'm not sure who's worse, EA or Paradox, but JFC just trim it down at the very least.

[–] [email protected] 0 points 6 months ago (1 children)

You know, I actually appreciate Paradox. They make top notch games like Stellaris, that are absolutely playable and complete by themselves, then add optional DLC while continuing to support the original game with updates. Some of their DLC is purely cosmetic, but they also add a lot of cool shit like "what if we had giant star sized dragons?"

For a game that's 8 years old, I don't mind dropping a few bucks on interesting DLC every now and then. All in all, I'd say I've spent about $50 on Stellaris DLC and have more than enough content to keep me busy for a while.

The Sims, on the other hand, is just fucking out of control. They've got expansion packs, game packs, stuff packs, and kits. Buying everything for The Sims 4 would be close to $1,100 as of a year ago - probably quite a bit more by now.

[–] [email protected] 0 points 6 months ago (1 children)

People complain about the total cost too get everything in The Sims, but I don't remember anyone complaining about the total cost of every song in Rock Band.

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago)

Lol I absolutely complained about the cost of songs in Rock Band and Guitar Hero. I started playing those games in Guitar Hero 2 and refused to ever pay extra for additional songs. I guess in my mind, that was vastly different than paying for stuff like Stellaris DLC since I felt like I was being nickled and dimed.

I take that back though. Now that I think about it I might have paid for the Trogdor song... unless that was included in the base game.

[–] [email protected] -1 points 6 months ago

This is the best summary I could come up with:


Before founding Midsummer, the two worked on XCOM, Civilization: Beyond Earth, and Marvel’s Midnight Suns.

Today, the new studio has announced its first game: a next-gen life sim game with former The Sims director Grant Rodiek leading the project as executive producer.

According to the studio’s press release, this debut project “emphasizes player-driven narratives, allowing communities to share memorable moments that grow out of the creativity of players themselves.” The project doesn’t currently have a title or release date.

This new game will face stiff competition in the life-sim genre, which has been dominated by big-budget games like The Sims 4 and smaller, indie outfits like Stardew Valley.

Midsummer’s developers wrote that they want to give players the tools to tell their own stories, reminiscent of the popular trend of players using avatars created in The Sims and similar games to act out soap opera-style stories that are recorded and uploaded to social media.

Meanwhile, EA is already working on its next iteration of The Sims, a free-to-play title dubbed “Project Rene,” and former Sims and Second Life developer Rod Humble set up a new studio to launch the life-sim Life by You, which is due out on June 4th.


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