this post was submitted on 06 Dec 2023
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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

So yeah, I want to discuss or point out why I think Valve needs to fix Anti-Cheat issues. They have VAC but apparently its doing jackshit, be it Counter Strike 2 (any previous iterations) or something like Hunt: Showdown the prevalence of cheating players is non deniable. For me personally it has come to a point that I am not enjoying playing those games anymore, although they are great games by itself. But the amount of occurrences being killed or playing against cheaters is at a height, where I don't see the point anymore.

  • Why I think Valve is the only company able to something against cheaters?

Because they have the tools with VAC already aiming to prevent cheaters. Valve has got the resources to actually invest into something more profound which could be used for any game where anti-cheat protection needs to be implemented. And lastly Valve is the company which is interested in furthering the ability to gaming on Linux, the anti-cheat solution needs to work on both operating systems. Only Valve has the motivation and means to achieve that with their knowledge and resources. What do you guys think about the topic? Is the fight against cheaters hopeless? Do you think some other entity should provide anti-cheat protection, why? I skimmed over "anti cheat in linux kernel" posts in the net, but I have very little knowledge about the topic, what is your stance on it?

Edited: Mixed EAC with VAC. EAC seems to be part of Epic Company. Both of these tools seem unable to prevent cheating like mentioned above.

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[โ€“] [email protected] 33 points 11 months ago (10 children)

I have run into maybe 3 people that I legitimately think were cheating, in 6+ years of CS:GO, and now CS2.

Where the hell are you running into this many cheaters?

[โ€“] [email protected] 10 points 11 months ago

On the flipside of this, I've been kicked from games because I know how to prefire, and a lot of players see that and just assume you're wallhacking. Nobody pays attention to the 70% of the time that you prefire at air, but when you guess right and instakill someone holding an angle, it's easier to say "cheater" than "i've been holding this same angle for the past 5 rounds, perhaps I've become predictable"

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