this post was submitted on 07 Sep 2023
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"1000+ planets are dull on purpose"
No, they're dull because no human team could make 1000 planets worth of interesting content in a single game development cycle.
They could at least make the random PoI's interesting if there was some..randomness to them.
Like, I walk into a PoI, I already know where the chests are, the locked doors, are, where the stupid fucking corpse in the shower is, etc etc. cause I've ran through this PoI 20 times.
I dont know why at least the locations of chests and locked doors cant be randomized. Make things at least marginally interesting, instead of cookie cuttered to extreme.
While I agree, I've been saying that about NMS for years. Not that we want to be comparing Starfield to NMS, of course.