this post was submitted on 14 Nov 2024
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Because Rook's worth it.

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[โ€“] [email protected] 8 points 1 day ago (14 children)

I'm on second playthrough. i am having a blast. and yes the hair physics are neat, but I like the combat.

[โ€“] [email protected] 3 points 7 hours ago (2 children)

Is the combat like in DA1? With pause and "programmable" companions? I don't watch/read reviews et al, hence the question ๐Ÿ˜

[โ€“] [email protected] 1 points 5 hours ago

its skill and timing based this time. dodging, jump attacks, parrying, etc. ultimates also are here.

its quite fun. companion moves are not automatic anymore and you can set certain combos to detonate. and unlike DA:I, companions can't go down.

skill trees are awesome and I'm looking forward to trying different builds with each class.

the only downside is that enemies always target Rook. even with companions that can taunt, those taunts must be physically used by you and aren't automatic.

it makes a mage pretty hard when starting out, but super powerful mid to late game.

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