this post was submitted on 12 Nov 2024
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No Man's Sky
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I think it's unintentional, I've seen times where their servers were struggling and the game was unable to check if the spot was claimed by someone, and when it fails, the game assume the spot is free, leading to duplicate use of the same spot..
I wish the verification was more robust, but then if it would fail when there's a server downtime then nobody would be able to claim a land. You don't want to block a functionally as integral as building because of an outage..
A potential solution would be to check who first claimed the land, and the user who did it first keeps it whil the others are expropriated and need to rebuild somewhere else, but then there are edge cases to consider
The one who says they did it first with only a timestamp as the proof (maybe they set their system clock in the past to fake it), or the one who claimed it and has the proof in the servers?
Agreed. If they can't catch overlapping bases up front because of connectivity issues, some sort of cleanup process would make sense. Check the timestamps of Base Computer placement or Upload; the first one wins and the others get deleted. Parts from deleted bases show up in the Base Salvage Capsule like normal.