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Pocketpair reveals specific patents featured in Nintendo's lawsuit against Palworld
(www.gamedeveloper.com)
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Or at least the bar should be much much higher. Like if you've invented the SHA algorithm... Fine.
However, if you've just invented "a way to purchase something over the network via a phone"... That is not patent worthy.
You should not patent algorithms as it's a "discovery" not an invention.
There are 2 main category in software patents that mimics real life production, that I think is fairly acceptable.
The throwing ball to capture creature I think is more copyright than patent.
Counterpoint: both of those ideas being patented meant no competitor could use them while the ideas were relevant. And in both cases, the patenting company made like one promising example of the patented idea and then barely used it after that. Wouldn't it have been better for consumers if we could have had loading screen minigames back when long loading screens were still relevant?
it's like the first person invent a way to make the pop cap for your travel coffee mug. Like, anyone could have come up with that idea, right? compare to screw cap we used to have. We do have plenty of examples where the patent aren't really popular until after it is expired or irrelevant.
Like, yeah, in a heatlhy competition env, it is way better for consumer in the beginning. But because of how capital works, eventually without patent it all goes to the bigger corps.