this post was submitted on 28 Oct 2024
136 points (97.2% liked)
Asklemmy
43891 readers
984 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Australia: Consumer protection laws are better than most other countries, even European countries. For example:
This applies for digital goods, too. As far as I know, Australia is the only country where you can get a refund from Steam for a major bug in a game regardless of how long you've owned the game for or how many hours you've played. Valve tried to avoid doing this and was fined $3 million: https://www.cnet.com/culture/entertainment/valve-to-pay-3-million-fine-for-misleading-australian-gamers/
Agreed except for the archaic rating system for video games. Gonna tell full adults they can't handle seeing a drug in a game that's called by its real name? That's pretty ridiculous.
Yeah, video game ratings in Australia aren't great. Australia didn't even have an adult (R18+) rating for video games until 2013. Before then, all games rated higher than MA were illegal in Australia. Some games were banned, while others were modified to reduce violence, remove sexual themes, remove drug use, etc.