this post was submitted on 23 Oct 2024
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[โ€“] [email protected] 14 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

I overcame my social anxiety today and went to the office after a long period of sickness and it was great! I really missed seeing other people than my wife for a change! :D In the evening I ran my pathfinder campaign and it went really well, save for some hiccups from foundry, which is the online tool that we are using, so maybe an 8?

[โ€“] [email protected] 3 points 3 weeks ago (1 children)

Oh that's awesome! Social anxiety ain't no joke. Glad to hear that you're doing better. It's really fun to play TTRPGs. Especially with a good group of people.

Are you running a pre-made or home-brew campaign? I'm interested to hear more.

[โ€“] [email protected] 2 points 3 weeks ago* (last edited 3 weeks ago)

Thanks for the kind words! I've been battling with it for around a year now or maybe a little longer. I suspect long covid, because it basically followed a hefty period of brain fog after a covid infection, but therapy and supplements help immensely :)

I'm running the pre-made campaign season of ghosts as a first time GM. It's an Asian themed mystical horror setting and it does a good job of guiding me through it as I don't have that much experience running games yet.

The only thing that is a little debatable is the difficulty of the fights, which are intended to be on the easier/very easier side, which I don't really like, so I'm adjusting the fights, but I have five players and it is written for four, so that makes it even harder to gauge, as well as some variant rules we use that make the PCs a little stronger.

Until now, the PCs steamrolled pretty much every fight and boss fight, but yesterday I upped the difficulty dramatically and it was a really exciting boss battle! So I think I'm finally getting a grasp on gauging the difficulty better