this post was submitted on 23 Oct 2023
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Squadron 42 is the single player campaign of Star Citizen, that is supposed to launch as a separate game. It's basically a small portion of Star Citizen, but with a story and ending. I'm still not confident; waited too long for that.

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[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (23 children)

No, 10 years since the announcement of their intent to build the game. Then they had to build the company, the engine, and they are building 2 games at once (SQ42 and StarCitizen).

Developing a AAA single player game + an MMO at the same time, with the components working across the 2, and now being at the point where they are feature complete on SQ42, is pretty impressive.

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (4 children)

It’s going to get ugly when the chickens come home to roost on this one. They are slowly marching towards $1 billion. They are over $600mill already. And people still donate. It’s baffling.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (3 children)

https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

Currently Star Citizen is at the #1 spot for the most money spent on a video game's development on this list. And that's including adjustment for inflation.

[–] [email protected] 3 points 1 year ago (1 children)

I can't believe Shadow of the Tomb Raider was that expensive, it's such a forgettable game.

[–] [email protected] 5 points 1 year ago

It's even worse if you look further down on the other unofficial figures list at Marvel's Avengers. It nearly costed as much as Red Dead Redemption 2 (also unofficial numbers). My assumption is, that the license is in these costs included and why it balooned it.

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