this post was submitted on 12 Oct 2024
222 points (97.8% liked)

PC Gaming

8551 readers
453 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 30 points 1 month ago (37 children)

From experience I know I'll be downvoted but it is a pretty goddamned impressive engine. And yes that is even considering that Skyrim was buggy, what, 12 years ago?

[–] [email protected] 20 points 1 month ago (24 children)

It's still buggy after 13 years of patches and re-releases.

[–] [email protected] 1 points 1 month ago (5 children)

Well yeah, that's what happens when you make enormous games with basically no player safely rails. With unrestricted freedom comes unpredictable interactions and inevitable bugs. Feel free to point out any other game that comes close to the scale of a Bethesda game without being full of bugs.

[–] [email protected] 6 points 1 month ago (1 children)

How quickly people forget how common it was to see Roach on rooftops in the Witcher 3.

GTAas an entire series has tons of reels of people doing ridiculous and hilarious things.

I've never understood the weird hate for Bethesda games in that regard.

[–] [email protected] 1 points 3 weeks ago

No one forgets that—the artwork for Roach’s Gwent card has her ON A ROOF.

[–] [email protected] 4 points 1 month ago

basically no player safely rails

Skyrim is full of safety rails in the form of essential NPCs and places that won't unlock unless you're at the right part of a specific quest. Newer bethesda games are even worse in those regards.

[–] [email protected] 3 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago

Admittedly haven't played it yet, but BOTW was absolutely a masterpiece.

That said, the NPC scripting and interactions are way simpler than Bethesda games, and there's very little in terms of even marginally open ended quests. It's a great open world, but it's pretty on rails story wise outside the order in which you tackled areas.

[–] [email protected] 2 points 1 month ago (1 children)
[–] [email protected] 5 points 1 month ago

I love Elden Ring and From Soft games in general, but the way they work is completely different.

There are no dialog trees in Elden Ring, no skills outside of combat, rudimentary crafting mechanics, rudimentary "enchanting" through things like affinity or ashes of war in ER.

Blatantly put, the focus is on completely different mechanics/systems that are much more simple, meaning much easier to not run into lots of bugs.

It's just not really a good comparison.

[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 1 points 1 month ago

Just look at the mod sites to see how many bugfixes are out there. It's been improved in the years since it launched, but it's far from a bug free game.

load more comments (18 replies)
load more comments (30 replies)