this post was submitted on 27 Sep 2024
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[โ€“] [email protected] -4 points 1 month ago* (last edited 1 month ago) (3 children)

Jesus. This makes it reasonable to just buy $100 worth of your own game every month, just to make sure. Assuming that the number of real sales cover Valve's percentage and then some. Yeah, that's a non-zero opportunity cost for you, and additional float for Valve, however petty it may be. But for a small developer, maybe that makes sense.

[โ€“] [email protected] 9 points 1 month ago

You'd lose 30% on every self-sale. I can't see how the numbers would work out

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