this post was submitted on 26 Sep 2024
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This is going to be one of those "Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

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[–] [email protected] 92 points 1 month ago (15 children)

How about just the completely entitled attitude of the execs that think they can tell us how to enjoy something. Only to then whine that nobody wants to buy their 70 euro no better than mid game

[–] [email protected] 40 points 1 month ago (13 children)

They do damn near 10/10 work when they give a fuck, Thats probably the worst part.

Siege was damn near perfect as a tactical competitive shooter for the first few years. The Division was great, Just Cause was enormous fun and so on.

The problem is they hit a winner, and then milk it and milk it and milk it until we hate it or them.

[–] [email protected] 5 points 1 month ago (2 children)

My god Siege was good for the first few years. Intoxicatingly good multiplayer. Too bad they fucked it up trying to make it more CoD like. For example, I used to play with a completely hidden hud because it was so immersive and fun. Now it's like rainbow six and Roblox had a baby and the weird game popped out. I can't even hide my hud or crosshair any longer

[–] [email protected] 3 points 1 month ago

Yes it was. It was so frigging good.

[–] [email protected] -1 points 1 month ago

they did a little bit of this to hell let loose. The primary thing that bothered me was how when the game came out there was no hit indicator whatsoever. no visual no sound nothing. it made for some very interesting gameplay. then they added it indicators, even if you’re like 100 yards away from somebody you can hear this bullet go “whap” if it hits them

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