this post was submitted on 15 Sep 2024
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[–] [email protected] 10 points 1 month ago (5 children)

With so many good mods out there I'm surprised this doesn't happen more.

[–] [email protected] 7 points 1 month ago (4 children)

Well Bethesda tried... To make the end user pay for it. Didn't go over well.

[–] [email protected] 3 points 1 month ago (3 children)

I don't mean the usual game company tactic of trying to extract money without adding value. I mean paying modders for their creations and then putting them out officially. I'd bet it would pretty much always be more profitable than doing it in house, and in most cases produce a better result. I mean, why don't we have some beautiful next gen Skyrim from all the mods out there, or VR versions of most games- the mods are pretty good usually.

[–] [email protected] 3 points 1 month ago (2 children)

It's probably easier for devs to just include mod support in the game. Steam workshop is a godsend for a lot of moddable games. Rimworld is incredibly replayable on its own, but with the workshop you can completely customize every aspect.

[–] [email protected] 2 points 1 month ago

Yes it would be nice but there are many reasons I would want official versions of the best. First off, game companies have little financial incentive to make modding happen. Second, most mods don't work on all platforms, such as consoles. Hopefully official versions would get wider release. Third, some financial incentives for modders, like the chance that they could sell their mod to add to the original title, would hopefully help the modding community.

[–] [email protected] 1 points 1 month ago

Funny you mention Rinworld...

...which does exactly that - includes mods in main game with updates xD