this post was submitted on 14 Sep 2024
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[–] [email protected] 15 points 5 days ago (2 children)

Suda suggested that one reason is publishers and developers focusing too much on Metacritic scores, and deciding to play it safe and stick to what is conventionally known to ‘work’ instead of taking risks with new ideas.

I think most people are missing that they're talking about them from a dev and publisher standpoint, not consumer / gamer.

And from that perspective it is problematic whenever things that are supposed to be used to assess something become targets to shoot for. Oscar bait, teachers teaching the test and not the subject, etc.

[–] [email protected] 2 points 5 days ago

They're well informed lemmings who read the title only.

But for the topic at hand, it seems that it's similar to how the movie industry operates. When hundreds of millions can be on the line, a sure bet is better than a risky bet.

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